// riot, created by TDM in 08/02/15 15:26:39, using Vehicle Controller (VCMod). "Vehicle" { "WheelsPerAxle" "2" "Body" { "CounterTorqueFactor" "0.9" "MassCenterOverride" "0 0 29" "MassOverride" "11000" "AddGravity" "0.6" "MaxAngularVelocity" "720" } "Engine" { "HorsePower" "750" "MaxRPM" "2500" "MaxSpeed" "60" "MaxReverseSpeed" "20" "AutobrakeSpeedGain" "1.1" "AutobrakeSpeedFactor" "3" "Autotransmission" "1" "AxleRatio" "6" "Gear" "3.2" "Gear" "2.4" "Gear" "1.5" "Gear" "1" "Gear" "0.84" "ShiftUpRPM" "2200" "ShiftDownRPM" "1100" } "Steering" { "DegreesSlow" "41" "DegreesFast" "18" "DegreesBoost" "11" "FastDampen" "90" "SteeringExponent" "1" "SlowCarSpeed" "1" "FastCarSpeed" "45" "SlowSteeringRate" "3" "FastSteeringRate" "1.8" "SteeringRestRateSlow" "3" "SteeringRestRateFast" "1.8" "TurnThrottleReduceSlow" "0.01" "TurnThrottleReduceFast" "0.6" "BrakeSteeringRateFactor" "1" "ThrottleSteeringRestRateFactor" "2" "BoostSteeringRestRateFactor" "1.7" "BoostSteeringRateFactor" "1.7" "PowerSlideAccel" "250" "SkidAllowed" "1" "DustCloud" "1" } "Axle" { "Wheel" { "Radius" "22.5" "Mass" "200" "Inertia" "0" "Damping" "0" "RotDamping" "2" "Material" "jeeptire" "SkidMaterial" "slidingrubbertire" "BrakeMaterial" "brakingrubbertire" } "Suspension" { "SpringConstant" "45" "SpringDamping" "0.9" "StabilizerConstant" "0" "SpringDampingCompression" "3.11" "MaxBodyForce" "900" } "TorqueFactor" "1" "BrakeFactor" "0.6" } "Axle" { "Wheel" { "Radius" "22.5" "Mass" "300" "Inertia" "0" "Damping" "0" "RotDamping" "5" "Material" "jeeptire" "SkidMaterial" "slidingrubbertire" "BrakeMaterial" "brakingrubbertire" } "Suspension" { "SpringConstant" "50" "SpringDamping" "0.9" "StabilizerConstant" "0" "SpringDampingCompression" "3.11" "MaxBodyForce" "1000" } "TorqueFactor" "1" "BrakeFactor" "0.6" } } "Vehicle_Sounds" { "Gear" { "Max_Speed" "0.05" "Speed_Approach_Factor" "1" } "Gear" { "Max_Speed" "0.3" "Speed_Approach_Factor" "0.07" } "Gear" { "Max_Speed" "0.38" "Speed_Approach_Factor" "0.108" } "Gear" { "Max_Speed" "0.5" "Speed_Approach_Factor" "0.035" } "Gear" { "Max_Speed" "1.16" "Speed_Approach_Factor" "0.015" } "State" { "Name" "SS_SHUTDOWN_WATER" "Sound" "atv_stall_in_water" "Min_Time" "0" } "State" { "Name" "SS_GEAR_2_RESUME" "Sound" "vehicles\tdmcars\gtav\bus\second.wav" "Min_Time" "0.5" } "State" { "Name" "SS_START_WATER" "Sound" "atv_start_in_water" "Min_Time" "0" } "State" { "Name" "SS_GEAR_3_RESUME" "Sound" "vehicles\tdmcars\gtav\bus\fourth_cruise.wav" "Min_Time" "0.5" } "State" { "Name" "SS_REVERSE" "Sound" "vehicles\tdmcars\gtav\bus\rev.wav" "Min_Time" "0.5" } "State" { "Name" "SS_IDLE" "Sound" "vehicles\tdmcars\gtav\bus\idle.wav" "Min_Time" "0" } "State" { "Name" "SS_GEAR_1_RESUME" "Sound" "vehicles\tdmcars\gtav\bus\first.wav" "Min_Time" "0.5" } "State" { "Name" "SS_GEAR_4" "Sound" "vehicles\tdmcars\gtav\bus\fourth_cruise.wav" "Min_Time" "0.5" } "State" { "Name" "SS_GEAR_1" "Sound" "vehicles\tdmcars\gtav\bus\first.wav" "Min_Time" "0.5" } "State" { "Name" "SS_SLOWDOWN_HIGHSPEED" "Sound" "vehicles\tdmcars\gtav\bus\throttle_off.wav" "Min_Time" "0" } "State" { "Name" "SS_SHUTDOWN" "Sound" "vehicles\tdmcars\gtav\engineoff.wav" "Min_Time" "0" } "State" { "Name" "SS_START_IDLE" "Sound" "vehicles\tdmcars\gtav\startup.wav" "Min_Time" "0.3" } "State" { "Name" "SS_GEAR_4_RESUME" "Sound" "vehicles\tdmcars\gtav\bus\fourth_cruise.wav" "Min_Time" "0.5" } "State" { "Name" "SS_GEAR_3" "Sound" "vehicles\tdmcars\gtav\bus\second.wav" "Min_Time" "0.5" } "State" { "Name" "SS_GEAR_0_RESUME" "Sound" "vehicles\tdmcars\gtav\bus\first.wav" "Min_Time" "0.75" } "State" { "Name" "SS_GEAR_0" "Sound" "vehicles\tdmcars\gtav\bus\idle.wav" "Min_Time" "0.08" } "State" { "Name" "SS_GEAR_2" "Sound" "vehicles\tdmcars\gtav\bus\second.wav" "Min_Time" "0.5" } "State" { "Name" "SS_SLOWDOWN" "Sound" "vehicles\tdmcars\gtav\bus\idle.wav" "Min_Time" "0" } "CrashSound" { "Min_Speed" "350" "Min_Speed_Change" "250" "Sound" "atv_impact_medium" "Gear_Limit" "1" } "CrashSound" { "Min_Speed" "450" "Min_Speed_Change" "350" "Sound" "atv_impact_heavy" "Gear_Limit" "0" } "Skid_LowFriction" "tdmtruck_skid_highfriction" "Skid_NormalFriction" "tdmtruck_skid_highfriction" "Skid_HighFriction" "tdmtruck_skid_highfriction" }